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Yu-Gi-Oh Official Card Game Duel Monsters Official Rule Guide The Thousand Rule Bible - ISBN 4-08-782134-X, This is a rule book and strategy guide for the Junior and Shin Expert rules. This also has a Q & A related to certain cards, and the book comes with the 'multiply' card. Yu-Gi-OhYu-Gi-Oh 4012927843864 Trading Card Game Speed Duel: Battle City Box. Brand: Yu-Gi-Oh 4.6 out of 5 stars.
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Decklists Top Decks Top Cards Deck Prices Submit Decklist Build Deck.- Check daily prices from TCGPlayer.com and CardMarket- Find card price charts for the last 30 days- Check folder price valuation and win/loss ratio over time- Compare trade value between two players- See who’s winning or losing the trade and by which amount- See what cards went up or down in value- See the top card winners and losers within your collection- Get weekly emails with your collection statisticsYu-Gi-Oh! TCG™ card images and character names are trademarks of Konami. Free returns are available for the shipping address you chose.Fastest Card Scanner and powerful Collection Management app for Yu-Gi-Oh! TCG playersOne of the main concerns people may have is cards that devalue over time. Do Yu-Gi-Oh cards lose value The answer to this question is yes. Yu-Gi-Oh cards do lose their value depending on the current meta game in tournaments as well as how wanted a card is at that moment in time. The opposite can also happen with a card that isn’t worth much at all.Dragon Shield – Yu-Gi-Oh! Card Manager makes it easy to check prices for trades, track your Yu-Gi-Oh! collection’s value and stats, build decks, instantly translate foreign-language cards and find oracle-text and rulings. Manage your cardboard treasures like a Dragon!On Sale.
Gaia the Dragon Champion LOB-E102 Legend of Blue Eyes White Dragon (Secret Rare) 40.99. Judgment of Pharaoh JUMP-EN008 Shonen Jump May 2006 subscription bonus (Ultra Rare) 40.91. Elemental HERO Burstinatrix EHC1-EN002 Yu-Gi-Oh Elemental Hero.
Japan sold 25.2 billion cards globally since 1999. As of March 31, 2011, Konami Digital Entertainment Co., Ltd. It was named the top selling trading card game in the world by Guinness World Records on July 7, 2009, having sold over 22 billion cards worldwide. The trading card game was launched by Konami in 1999 in Japan and March 2002 in North America. It is based on the fictional game of Duel Monsters created by manga artist Kazuki Takahashi, which appears in portions of the manga franchise Yu-Gi-Oh! (under the name of "Magic and Wizards"), and is the central plot device throughout its various anime adaptations and spinoff series. Card back to the Yu-Gi-Oh! Trading Card GameThe Yu-Gi-Oh! Trading Card Game is a Japanese collectible card game developed and published by Konami.
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A player loses if they are required to draw a card, but has no more cards to draw in the Main Deck. If both players reach zero Life Points at the same time, the game ends in a draw. A player loses if their Life Points reaches zero. The game ends upon reaching one of the following conditions: Each player starts with 8,000 "Life Points", with the main aim of the game to use monster attacks and spells to reduce the opponent's Life Points.
Normal and Effect monsters (colored yellow and orange, respectively) are stored in the Main Deck and once per turn, the player, if having the right monsters to do so in their hand, can choose to either Normal Summon a monster, which means bringing a Level 4 or lower monster to your side of the field in ATK position, Tribute Summon a monster by tributing existing monsters on the field to summon a more powerful one (tributing a Level 5 or 6 monster requires sacrificing one monster and tributing a Level 7 or higher monster requires two), or Set a monster, placing it face-down in DEF Position. With some exceptions, each monster typically possesses ATK (attack) and DEF (defense) points, which are used to determine the results of battles, levels, with more powerful monsters requiring tributes or special summoning techniques to summon, and types and attributes, which determine how they are affected by other cards. Monster cards are summoned by each player to attack the opponent's monsters or life points (if the opponent has no monsters on the field) or defend against their attacks. Having all five cards of Exodia the Forbidden One in the hand or all five letters of the Destiny Board on the field).Cover of Yu-Gi-Oh!: Legendary Collection 4: Joey's WorldGameplay revolves around three types of cards: Monster, Spell (formerly Magic), and Trap cards.
This is possible as long as the monster was not set that turn and was at least set on your last turn or your opponent's last turn and is still on the field. Monsters can also be Flip Summoned, which is when you change a Set face-down monster on your side of the field to face-up ATK position. When Special Summoning, you have the option of placing them on the field in face-up ATK or face-up DEF position. There are no limits to how many times a player can Special Summon on their turn, as long as they have access to the cards that allow them to do so. Monsters can also be Special Summoned, which is when a monster is summoned by a card effect.
Fusion Monsters, colored purple, require, also like Ritual Monsters, access to certain monsters as well as a card with an effect to summon them. Every Ritual Monster has a Spell Card that allows their specific summoning, but there are alternative cards such as Advanced Ritual Art that can be used for various Ritual Monsters. Ritual Monsters, colored blue, can be summoned by having access to a Ritual Spell Card that allows the summon, having the Ritual monster in your hand, and sacrificing monsters in your hand or on your field until the total level of the sacrificed monsters equals or is higher than the level of the Ritual Monster. The summoning methods are named with their respective card type (Fusion Summon, Xyz Summon, Pendulum Summon, etc.) but are also simultaneously known as Special Summons and have the same concepts.
Xyz Monsters, black, are summoned by having monsters on your field with the same level, and instead of going to the Graveyard, the Xyz Monster is stacked on top of the monsters, and these monsters become Xyz Material, providing various effects. To Synchro Summon, one of the monsters, and only one, must be a Tuner monster, and the others must be non-Tuner, plus the total levels of the monsters tuned must be exactly the level of the Synchro Monster in your Extra Deck. This is called tuning them. Synchro Monsters, white, are summoned by combining the levels of monsters on your field. When Fusion Summoning, monsters in your hand or field who fit the criteria for a Fusion Monster in your Extra Deck are sent to the graveyard, and the Fusion Monster is summoned.
If you sacrifice a Link monster on your field to summon a different Link monster, the amount of monsters it counts for is equal to its Link Rating. Link Monsters, dark blue with a hexagonal pattern, which possess a Link rating instead of a Level and do not possess DEF points, are summoned when you have enough monsters on the field to Link Summon one, and possess Link Markers that affect spaces on the field that they point to. Xyz Monsters, instead of levels, have Ranks, and the rank number is equal to the one level the monsters used as Xyz Material have. If the Xyz Monster is destroyed or removed from the field, all its materials are sent to the graveyard.
If any of these monsters are destroyed as a result of battle, instead of going to the graveyard, they go to your Extra Deck. Pendulum monsters that are also Normal or Effect monsters go in your Main Deck, and Pendulum monsters that are also Fusion, Synchro or Xyz monsters go in your Extra Deck. Pendulum monsters have two different effects, and whichever one can be used depends on which position on the field it is in. They each have a Pendulum Scale number between 0 and 13, and can either be placed in the Monster Card Zone, or face-up in a Pendulum Zone. Monsters marked with a green gradient are Pendulum Monsters. For every rating the Link monster has, one arrow will point to a particular position on the field.
Normal, Quick Play, and Ritual Spells leave the field after activation, while Continuous, Equip and Field spells stay on the field. They come in six varieties Normal, Quick Play, Continuous, Equip, Ritual, and Field. They can be played from the hand during a player's turn or placed faced down for activation on a later turn. Token monsters, gray, represented by either official cards or makeshift counters, are summoned through effects for defense or tributing purposes and cannot exist outside the field.Spell cards, green, are magical spells with a variety of effects, such as raising ATK points of a specific monster or reviving destroyed monsters. If a Normal or Effect Pendulum monster is sent to your Extra Deck and you have Pendulum monsters in your zones with scales between that monster's level, you are able to Pendulum Summon it back to your field.
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